dinsdag 10 december 2013

Experience Prototype

Experience Prototyping[1] is a way of testing new service ideas or designs for specific touch points. Experience Prototypes are about communicating what the experience will be like and allow the design team to test and refine their solutions with potential users.
Experience Prototypes don’t need to be refined or take a long time to make, it is more important to create something quickly, test it, and then iterate the design. They can vary from paper sketches, to a physical model, to a fully acted out service.
Websites
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http://www.experientia.com/services/prototyping/experience-prototyping/
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http://www.designcouncil.org.uk/about-design/how-designers-work/design-methods/prototyping-experience/
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http://ideodesign.com.au/images/uploads/news/pdfs/FultonSuriBuchenau-Experience_PrototypingACM_8-00.pdf
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http://everythingiknow.squarespace.com/blog/2011/6/3/experience-prototyping-methods-whats-it-like-to-be-the-servi.html
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http://www.designcouncil.org.uk/about-design/how-designers-work/design-methods/prototyping-experience/

For this project a paper prototype would work, this would give us an inside in what the test person really use. The one object all of the participants used was an mobile phone, therefor we could make paper sketches. When the test are done there should be enough feedback to redesign (and eventually, create) the test object!

(The experience prototype allows us to show and test the solution through an active participation of the users).
So we should use this because it is Cost-efficient, Quick, Simple, Easy which make it an ideal way of working for the group!
·         Another way for experience prototyping is to try and live like your target group, for example the next video!
http://vimeo.com/m/3356504

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