donderdag 23 januari 2014

Test 3 update

Prototype and test 3:

One of the problems we discovered with our target group was procrastination to do/start an assignment. In our second test we included interview session with the participants to gain insights on what can trigger/motivate them to start assignments/homework.  To prepare for test three, we did desktop research on “procrastination” and “motivation” to have a background knowledge .


Test Aim:

With this test we wanted to know how we can help our target group avoid procrastination. We also wanted to learn how sounds and images could be used as motivation. Additionally, we wanted to use this test to check insights from our desktop research on “procrastination and “motivation”.


Prototype:

For the test,  we had different sounds and images. We used bodystorming method by simulating a task reminder with sounds and images. The second part of the test we used “directed storytelling” method to gather information about participants lived experiences with procrastination and how they motivate themselves regarding doing/starting assignments and home works.


Insights/iteration:

-          Breaking assignments into stages
-          Use of progression bar
-          Award systems- replacing what distract as reward

Sounds:
-         -To loud can be annoying
-         - Option to import your own music files
-         - Personalize sounds and images
-         - Motivational speech 

Images:
-          - When you’re done, you will get an gimmick or another funny picture
-          - “confetti” when you finish
-          - Sound bells when you’re done
  
Reward system:                      
-          - Reward system that award points for completed task. At the attainment of specified number of points, user   could download music, app or other material of choice. Extra bonus for not procrastinating.
-         - Deadlines help a lot:  The app should say start *name … to finish on *date


Iteration:

With the result from the test, we intend to optimize our product by adding the following

-         - Staging of assignment
-         - Personalizing option of sounds and images
-         - Creating a reward system that will turn what distract into reward. Awarding points for task completion that
 could be used for downloading of music and other materials of choice.
-         - Feature that allow users to personalize sounds and images

-         - Feature that will allow users to set starting and finishing time.

























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